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break-the-web
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break-the-web/src/game/scenes/Boot.ts
typescript23 lines516 B
import { Scene } from 'phaser';

export class Boot extends Scene
{
    constructor ()
    {
        super('Boot');
    }

    preload ()
    {
        //  The Boot Scene is typically used to load in any assets you require for your Preloader, such as a game logo or background.
        //  The smaller the file size of the assets, the better, as the Boot Scene itself has no preloader.

        this.load.image('background', 'assets/bg.png');
    }

    create ()
    {
        this.scene.start('Preloader');
    }
}

About

Interact with the web page itself using HTML5 Drag-and-Drop to pull inputs and images directly into the Phaser physics engine. Alter the website state through bi-directional communication between React and Phaser, unlocking a glitchy horror mode. The game is built using React, Phaser 3, Zustand for state management, and Vanilla CSS.

ReactPhaser 3TypeScriptZustandVite

Contributors

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